Fallout 4: Autosave Manager v1.11
30.05.2016, 15:26

This mod is a simple autosave manager inspired by CASM from Fallout 3/NV by Cipscis.

It adds the following additional autosave events:
- the player ends combat.
- after 15 min when no other event has happened.

It restores the following autosave events in survival:
- the player enters or leaves a location.
- the player waits.
The mod will wait 5 minutes between events before a new autosave is created.
Events can be de/activated and times changed via a holotape.
Changing the timer interval triggers an autosave.

Installation:
NMM/MO: Download with manager and activate.
Manuel: Copy the content of the archive into your Fallout 4 data folder:
<Steam dir>/steamapps/common/fallout 4/data
I recommend disabling all autosaves from the gameplay menu whenn not in survival to prevent double saves.
I also recommend adding the following to your Fallout4Custom.ini to increase the number of autosaves the game cycles through:

[SaveGame]
iAutoSaveCount=10

Uninstalling:
Use the console to type in the following command:
stopquest SM_SaveManagerQuest

Save and exit your game.
NMM/MO: Deactivate the mod in the mods tab.

Manually: 
Delete the SaveManager.esp and SaveManager - Main.ba2 files in your fallout 4/data folder

Future Plans:
I will switch to saves with custom names as soon as F4SE adds a function for that.
Fallout 4's version of the MCM Menu will replace the holotape menu.

Author: Yohane